You are the storm.

Gather a cloud with one hand. Earn a second. Send rain over fields, mills, crossings and a city—then watch every well-timed strike change the watershed.

FLOOD is a 20-level rhythm prototype across five regions, with 35 minutes of active storm play. Build pressure, choose where the water goes, and make two rivers meet. Your first storms teach one simple weather line; later runs layer a second hand, returning cells, held gusts and tributaries.

PLAY
F — left weather line
J — right weather line, once unlocked
Space — pause

A hit should do more than score: moisture rises into the cloud, rain strikes down, runoff travels, and landmarks change when the water arrives. Earn PRESSURE on a first clear, spend it on storm powers between levels, and retune freely if you want a different route.

This is a prototype and not ready for prime time. If a level is unclear, a timing cue feels wrong, or a flood consequence lands perfectly, please leave a comment with the level name and what happened.

Follow NBD2 for the next storm.

Download

Click download now to get access to the following files:

flood-html5.zip Play in browser
Version 0.2.0+20260908.1f8c96e54090.wip

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