<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Vita Mors — Act I Devlog - itch.io</title><link>https://nbd2.itch.io/mori</link><description>A branching-life systems game. Choices you can&#039;t take back, in a life you don&#039;t fully understand yet.</description><item><guid>https://nbd2.itch.io/mori/devlog/1643048/the-sky-at-the-end</guid><title>The sky at the end</title><link>https://nbd2.itch.io/mori/devlog/1643048/the-sky-at-the-end</link><pubDate>Fri, 28 Aug 2026 03:09:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Act I finishes somewhere new. You spend the last of it at your father&#039;s telescope. Whoever you spent the year with comes out to check on you - by name, which they should have been doing all along - an...</p>]]></description></item><item><guid>https://nbd2.itch.io/mori/devlog/1642827/full-dialogue-narration-rewrite</guid><title>Full Dialogue / Narration Rewrite</title><link>https://nbd2.itch.io/mori/devlog/1642827/full-dialogue-narration-rewrite</link><pubDate>Thu, 27 Aug 2026 21:25:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>HUMAN FOUNDER NOTE: NBD2 is expressly an AI-first studio, and Vita Mors is its first real end-to-end title. What I did not imagine is that AI would be so absolutely god awful at dialogue and narration...</p>]]></description></item></channel></rss>